![]() This dropdown is distinct from the "Find Mobs by Name" menu because it references specific spawn points. You can also do a custom search by typing a query in the field at the top and hitting enter. If a spawn point has multiple spawns the one you are searching for will become the primary label. It helps to view these search labels if you turn the other labels off with the 'Hide Labels' button. When you click a name, all the spawn points that have a matching spawn will have their name highlighted in white. It works a little different from the other symbol menus because there can be multiple points with this name. This dropdown menu lists every NPC by name. If you click the name of one of the named points the map will zoom in on that point and a small red arrow will briefly indicate the point. You'll find a related list of locations on the map with a brief description under it. The location menus label or the ▾ icon can be clicked to expand the menu. if there is a room drawn in green, and you hide green, the NPCs in that room will still be displayed. This lets you hide lines by color, this does not hide symbols. This lets you set the thickness of the map lines. Symbols and lines outside of this range will be hidden. You can use this slider to set the target elevation range. Sometimes areas of the maps are hard to explore because multiple floors/layers are stacked up. You can turn all labels on by using the "Show Labels" button in the menu. The group is always off The group is always on The group is automatic and currently off The group is automatic and currently onīy default the labels on the map do not show, with the exception of symbols you hover over, specially requested points, or points you are searching for. Auto will automatically hides/shows the groups based on the zoom level. You can hide/show the groups or leave it on auto. You can turn entire sets of labels off and on by clicking the radio buttons under the 'Show on Map' section of the menu. To change your relative level press M to open the menu and select the relative level in the 'Consider at level' dropdown. if your relative level is 60, a mob that is 65 will display with red symbology. While open you can press 'N' on the keyboard, or click the top of the menu to scroll back to the top. Click thumbtack icon (□) to collapse the menu. Press 'M on the keyboard or click the menu icon (MENU) in the top-right of the screen to display the menu. The map will zoom/jump to that location and briefly point an arrow at it. Ping Fuzzlecutter) and click on the items bold header. Find the specific item you are interested in (e.g. Merchants) and click the arrow icon (▾) or the header itself to expand the sub-menu. Press 'M' to open the menu, find the sub-menu header for the display class you're after (e.g. If there is a single item within a display class (merchant, banker, locked door, etc.) there will be a collapsible sub-menu on the main menu. Z_upper & z_lower: filters the map lines/symbols by elevation. Poi: adds a text label to the custom symbol. Poi_x & poi_y: adds a custom symbol to the map at this location. View_x & view_y: location being shown when the page loads, the default is the safe spot. You can add variables to the URL to change the viewing location, and add a custom point to the map. You can jump from source to dest and back by clicking the symbology and then clicking the link. If you click one of those symbols it will draw a vector connecting the source/destination click again to hide. The source is a triangle, the destination a circle. Teleporter's source and destination will have a sybol. To hide the additional symbology click on the NPC again. All of this symbology is colored based on the con-level of the NPC (gray symbology for merchant/banker/etc). A circle will also display around the NPC, this is it's aggro radius. ![]() ) which shows at the end of their pathing and represents the spot they originally spawned. If you click in an area without a symbol it will display the location you clicked and extend an option to generate a link to share the location you clicked. You can inspect the symbology by clicking on it for additional details. You can click the plus and minus icons on the top right to zoom, or use the mouse wheel. You can click to drag the map left and right or use the arrow keys. If you are on IE there is a solution here. If your rig is decent, it's possible Internet Explorer is the problem. The majority of the code is executed on your computer so a laptop, phone or an older machine might have issues. If you're having performance or display issues it could be related to your machine. ↑ or ↓: adds/subtracts location by 10 when typing in a number field (goto, share, etc).
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